Saturday 26 March 2011

The Chronicles of Tuco, Part 7:

Hell has three gates: Lust, Anger and Greed



Let me tell you a strange and cautionary tale my friends. As you will know from my previous scribblings in this weathered journal, Tuco Ramirez has always been a man preoccupied by the search for material wealth. That hunger for the ‘great haul’, which has driven me relentlessly since my earliest childhood memories. Perhaps it was growing up on Luther McIntyre that made me this way? Grinding poverty and the ever present fear of a sudden, violent death are strong motivators to forge a better life. The promise of eternal ease, comfort and pleasure offered by owning a vast fortune must truly wield a powerful influence over a man. Just imagine, a dirt poor peasant like old Tuco living like a king in some big mansion someplace with servants and flunkies and the like!!!  I’ve come close to that big score once or twice. Hell, it’s been tantalisingly close but just as my fingers close in on the coins, my dreams have been snatched away again only to leave me as broke and in trouble as before. I’m not deterred though. I know I’ll be sauntering along Easy Street one of these days. No more seedy flop houses, noisy barrack rooms and stinking jail cells for Tuco. I’ll be a high roller then, you’ll see!!! 

Errr...anyway, where was I? Oh yes, my strange and cautionary tale. Well OK, we’d just captured the Dire Wolf and were preparing to take her back to the Varrick system for refitting. She was a fine prize I’ll grant you that but had taken a real battering when we boarded her. It might take years to bring her back to her former glory but she’d be the pride of any Rogue Trader’s fleet if we could pull it off. Even a marine outfit would covet a ship of that size that boasted both a Nova canon and a teleportarium. One of the problems we had though was that the Wolf’s crew weren’t exactly happy about the change in management. Having said that, they weren’t over the moon with their previous employer but they’d just taken a beating, were seriously under strength and weren’t sure where they next pay check, Hell, even their next meal was coming from. So naturally, they were a little on the tense side. After the smoke had settled from the battle, we could properly assess the situation and we reckoned the ship was maybe as many as 30,000 crewmen light. They’d not only been overworked trying to keep the old girl flying but also hadn’t been paid for months. Vandire was desperate and running on empty, which was why he was willing to take such a big risk to gain possession of the Varrick system. We needed to make sure the Wolf was as secure as possible for the flight by minimising the risk of mutiny, so I spent quite some time assessing troop requirements in order to hold key parts of the ship in case things did take a turn for the worse.





During my assessments Malachai, our chief grease monkey, sidled up to me to say that we weren’t going to be going anywhere because someone had taken the car keys. He kept calling them the control rod, which made no sense to me whatsoever, but when I asked him to explain what he was blathering on about in plain Low Gothic he managed to put across to me that what he was actually talking about were car keys. ‘No keys, ship engine no start!’ Ah, OK well we better talk to the man that no doubt had them last; Vandire. He was languishing in our brig, probably contemplating what a poor decision it had been to try throwing his weight around when he was as skinny as a bean stalk, when we arrived to interrogate him. He was pretty quick to tell us that he’d destroyed the keys he had in his possession but that there were a back up set somewhere in his quarters. All we had to do were follow his instructions and we’d be able to find them and fire up the engines. Well, let me tell you my friends, old Tuco hasn’t got this far in life without smelling a rat when it’s trying to crawl up his trouser leg! This had trap written all over it so I decided that it would be best if Malachai went over to the Wolf while I stayed on the Vengeance and threatened to shoot Vandire in the face with a bolt pistol if he’d left any booby traps. Malachai in turn thought it would be best if we picked another member of the crew to actually search Vandire’s quarters while he supervised the operation from a safe distance. After a brief perusal of the Vengeance’s HR files we managed to find a shipmate by the name of Lothar, who seemed to have ‘expendable’ as the most salient point on his CV. After searching the former captain’s cabin Lothar came across a key to a vault in the cargo hold. Vandire told us that was what we should be looking for and it was now a matter of going down to the hold and grabbing the control rod. Again both Malachai and I felt that this was a task best performed by our trusty shipmate Lothar, who was fully insured against an agonising death by being of very little us in any other way. He went into the hold and seemed to be gone for a very long while. This put Malachai on edge and I must admit I came very close to keeping my promise to ventilate Vandire’s head with a bolter round. However, Lothar did eventually reappear with said car keys so all was well. While he was in the hold he told Malachai, he saw what he thought was a tomb, or mausoleum of some sort. Stop press!!! I told everyone to stay exactly where they were until I got over there on the next cutter!

There is nothing, and I do mean nothing, in this world that Tuco Ramirez loves more than tomb robbing! I’ve robbed pyramids, barrow mounds, mausoleums, big tombs, little tombs, shallow graves, unburied coffins and even the still warm dead! You can’t take it with you, that’s what I say and it’s just plain stupid to try while I’m around! Some of my best hauls have come out of tombs. It really is quite amazing what people will bury with their loved ones. Why, I once turned over some big shot’s last resting place and found out that they buried him in a fine silk dressing gown with gold thread. Lovely fit it was too. I wore it for years to play poker in until I had to leave all my belongings in a boarding house on Repton IV rather hurriedly and unexpectedly after a misunderstanding with the local law enforcement agencies. I still wonder who ended up with that? Anyways, tombs are always a rich source of loot and I certainly wasn’t going to miss out on this opportunity. Malachai had sent his floating skull in to the hold to take some shots of the thing while we radioed back to the Vengeance to see if Vandire had any information about the history of the mausoleum. He told us that one of his ancestors had brought the thing on board over a hundred years ago with strict instructions that it should never be opened. It’s cursed or something. Bless the Emperor’s Eyes this just keeps getting better and better! It’s not been opened! The God damned thing could be a bank vault for all they knew! Perfect cover if these fools were too frightened to open it. Well, old Tuco’s not scared off by some crazy superstition. The dead can’t hurt anyone. They’re dead you see. It’s as simple as that. Well, unless they’re Necrons of course, in which case you are in serious trouble. Hell, I’ve even handled them in my time though. No grave robbing job is too big for Tuco to pull off!!





So Malachai and I crept forward into the cargo bay with pistols drawn. I’d cast my bandit’s eye over the ground and worked out where we might take cover if someone tried to jump us. Quiet as a mouse. We entered the mausoleum to find the strangest sight you ever did see. Instead of a casket or a coffin we saw a man chained down to a stone slab and by the Emperor’s holy light, if he wasn’t alive and well and looking straight at us! That was a big surprise I can tell you! Straight away I realises something’s wrong because he’s wearing rags for a start. Who would bury a pauper in an upmarket place like this? He’s a weird, baldy looking fellow with tattoos all over him. Staring straight at us he was. All of a sudden Malachai comes over all funny and pipes up that it’s a beautiful tech priestess who’s chained to the slab and he set off to free her from her bondage. While he’s busy trying to loosen the chains of his grease monkey princess, I gets to thinking that he’s probably being manipulated by baldy and it might not be such a good idea if he’s let free after all these years. So, I steps up behind old Malachai and gives him a sharp tap across the back of the head with the butt of my bolt pistol. Out he goes like a light and I cuff him to make sure he doesn’t come round and get up to any more mischief. Turning my attention to the raggedy man, I drew my sword and prepared to stake him right through the heart. Don’t know why, just seemed appropriate in the circumstances. Just as I’m about to thrust down the guy blurts out that he knows where a mountain of loot is hidden. Someone once said, ‘Nothing makes us more vulnerable than loneliness, except greed’. Well, let me tell you my friends that certainly put the brakes on my staking efforts for the moment. While keeping the blade firmly pressed over his heart and asked him to tell me a little more about the money. The next thing he’s talking about a whole treasure world he knows of, wondrous stories of rubies, diamonds emeralds and gold, sacks of gold. All I have to do is free him and he take me there himself. 

At this point Malachai comes round. He’s still cuffed but seemed to have thrown off the illusion that this raggedy freak is a beautiful lady grease monkey. Talking of freaks I’d forgotten that these tech priests have metal tentacles growing out of their backs which can perform all sorts of functions such as cutting through handcuffs (note to self, next time you subdue a teach priest cut off, or otherwise incapacitate his tentacle things). The next moment he up and about in a right huff. To make matters worse, our friend on the slab just ups and admits he’s a bound demon by the name of Prosephone. Well, Malachai goes in to a fit of panic and tries to chop the demon’s head off with an axe. Well my friends, I’ve seen chaos up close and personal when I was captured aboard a Saynay slaughterhouse ship. Nobody knows better than me how evil those sick chaos worshipping bastards are. And if those are simply the monkeys, I can only imagine how bad one of the actual the organ grinders must be! Having said all that, one he might genuinely know where a shit load of cash is, and two how do we know that killing the body he’s in won’t simply free him from the shackles of the slab. I parried away a couple of Malachai’s axe blows and tried to reason with him but to no avail. The next moment he pulls out a grenade (apparently one he stole from me he told me later) and tried throwing that at the demon. I know he’s a tech priest, so isn’t used to such complicated weaponry but I thought that even his like would realise that lobbing grenades within a very confined space can be a dangerous pastime. So, I grapple with him and mange to throw it out of the tomb into the cargo bay. That would have looked real bad on my own tombstone, ‘killed wrestling a grease monkey for one of his own grenades’. We can hear Hell Boy laughing his raggedy ass off behind us. We must have looked a right pair. Humanity’s last, best hope of stopping the demon horde. Anyway, at this point I decide to try and salvage some of my dignity and let Malachai get on with beheading the demon. The corpse spewed out black smoke which seemed to dissipate soon after, so no immediate danger. 

On leaving the cargo bay we noticed that the crewman we’d left looking after the ship’s car keys, Peter the big armed mutant (long story, don’t ask) had wondered off leaving the control rod on it’s own. Somewhat suspicious. We organised a search party and checked to see whether he left the Wolf on one of the cutters. No luck there. While we were both concerned with his disappearance, we knew that we’d have to get underway soon. We couldn’t wait around the Wyrding system forever and supplies were low. On the way back to the Varrick system Malachai and I had a debate as to whether we needed to inform young Darius of the unfortunate occurrences that had taken place. Although we both felt that the event had amounted to no more than a minor internal security issue, we thought that he might want to know what had in fact happened and to be reassured that we had thoroughly and satisfactorily dealt with the matter. We did decide to have an escape plan on standby though, as we know how temperamental the captain can be sometimes. In the event, while being a bit pissed off with us, he was satisfied we’d dealt with the problem effectively.

Just as we solve one problem though, another rears it ugly head! Back on Shard we were told that my old comrade Lukas had stolen a holy relic given to us by a space marine chapter for services rendered. It was a part of a power claw, no doubt used by some saint or other to fend off the forces of darkness. Mordenachai our newly joined navigator told us he’d seen Lukas on board the Wolf some months before they’d encountered us. He was on the ship with his Throne Agent master Gorian Debarii. They were seeking the claw as far back as then because they thought that it could lead them to a book they wanted. A disgraced inquisitor named Icor Harn had run off with it when the powers that be accused him of heresy. Apparently, he was thought to be hiding out somewhere in the Expanse. Did that mean that the whole elaborate meeting with Lukas was purely set up for my benefit, so he could get closer to the claw? Wow that’s sneaky even by Tuco’s standards! My hat is off to him if that’s was the case. It will be a real shame to have to kill him, which is what I’ll have to do when we catch up with him. We’ve some leads to the Aescapulon system which we are pursuing as I finish this journal entry.

Friday 11 March 2011

The Chronicles of Tuco: Part 6

Tuco tries his hand at politics once again; interstellar diplomacy.



Someone once said, “The men who make history have not the time to write it” but do you know my friends, I think that I’m getting so good at this politics game, I believe I should devote a few lines of my memoirs to pass on my burgeoning astuteness in the art of statecraft for the benefit of future generations. Oh yes, Tuco is certainly becoming a wily old fox as time goes by, as capable of subtle dialogue and debate, as of cracking skulls when the circumstances require it.


My second venture into the complex world of politics sprang from our meeting with the Rogue Trader Helmut Vandire. Now, as you well know my friends you can call Tuco many things, a liar a thief, a murderer, and a bigamist amongst them. However, if there’s one thing that you can’t call him, it’s an ingrate. I certainly have to admit that if he and his men hadn’t turned up when they did, the crew of the Red Ruin and I would have had our raggedy asses kicked from here to Port Wander by the Rak’gol mother ship that had turned up in the Wyrding system looking for fun and plunder. Our ship had taken one hell of a beating and we were a final broadside away from swimming back to the Varrick system when the cavalry turned up in the form of Vandire’s cruiser (the Dire Wolf) with its fully functioning Nova cannon. After a very one sided engagement with the Rak’gol, which resulted in them becoming an extinct species in this part of the galaxy, Vandire hailed us and announced he was sending over a boarding party. The next thing we see is a group of heavily armed arch-militants teleporting right on to our bridge. Wow, this guy certainly knows how to make an entrance! A Nova cannon and a teleportarium, that ship must be worth a god damned fortune!




OK, so I’m all ears, this guy has just saved our lives and has the kind of ordinance that would put the Navy to shame. Perhaps, he’s on the trail of the Anno Dignitas loot? Hell, maybe we could share the intel we’d gleaned so far (pretty much none to be honest but we could pretend to have some ideas) and he might cut us in on a share of the horde. Yeah, not the most likely of scenarios I have to admit but I’m an eternal optimist where treasure is concerned. Anyway, no such luck. He says he’s the rightful owner of the Varrick system and he’d very much like us to take him there so he can take stock of his holdings. Well, that’s not going to happen thinks I. We take him there with this beast and we don’t have a single card left in the pack with which to play. He sees how under strength we are and he just rolls through the system taking whatever he wants and killing whomever he sees fit, which might include the people who brought him there. In the end, nobody likes a stool pigeon. I looks round his bridge with my ‘how easy would it be to gun down all these bastards right here and right now?’ military hat on and decide we’ve not quite got the right tools for the job. So, we have to play 
with the hand we’ve been given and use some smarts.

First off, we make it sound like young Darius can punch above his weight. You know the sort of thing, the Vengance is a vicious war bird (actually that’s true) and that the Varrick system is a veritable fortress, orbital gun platforms, well trained ground forces armed to the teeth etc, etc. We tell Vandire that we’ll return to the system to parley with Darius and organise a meeting to bring him to the negotiating table. However, it would be in no one’s interest to go steaming in there with the Dire Wolf unannounced as it would undoubtedly lead to an armed conflict that wouldn’t benefit anyone even if he came out on top. By this point we can see that Vandire, while in a strong position, didn’t have the stomach to embark on an all out fight. There was something a little fishy about his turning up in the Koronus Expanse from the Segmentum Solar in the first place. If he was the big shot as he was claiming to be, why was he out here in the ass end of nowhere fighting over table scraps like the Varrick system?  Anyway, he was confident enough though to let us take one of his navigators, a man called Mordenachai, aboard the Red Ruin back to Shard. The plan was that the navigator would somehow communicate the coordinates to the Dire Wolf and the cruiser would roll up in system when we’d done the diplomatic spadework. Now I’m no expert on navigators but I’m still at a loss as to how this Mordenachai was going to get back in touch with his boss. Those damn mutant freaks are just one up from astropaths in terms of their psychic trickery but I’ve got it on good authority that they can’t speak across the void like their eyeless cousins. I’m with the inquisitors on this one, ‘They hide a darkness in their souls far more repulsive than any warping of the flesh or disfigurement of the limb. Would that they weren’t quite so useful then we could burn the lot of them’.
                                  
Well anyway my friends, let me tell you that we had no intention of taking Mordenachai anywhere near the Varrick system to begin with. My idea was that we torture the bastard three ways from Sunday first off to find out exactly how he was going to keep in touch with the Dire Wolf. Solar Gillam counselled for a softer approach though saying he might turn out to be a useful ally and that torturing him might tarnish a mutually beneficial relationship. OK, so I bowed to the wisdom of the Spy Master on that one. I wouldn’t take it too personally myself if it’s just business but he’s the human resource expert. We decided that the best way to handle things would be to go to the Aquilar Space station and signal Darius to meet us there. That way Vandire was still a step away from the Varrick system if the navigator was somehow feeding him intel. When the Vengeance showed up we decided to contact Vandire to see if he would meet us on neutral ground, say Argarok, in order to see if there was any possibility a peaceful solution. To be honest, I didn’t hold out much hope of that as Darius has spent far too long finding his father’s legacy to give it up without a fight but maybe Vandire had something to sweeten the pill enough.

Back on Argarok events unfolded very quickly. Someone once said that, “War is merely the continuation of politics by other means”. Well, Darius decided within about 5 minutes of meeting Vandire that ‘a continuation’ would be necessary to resolve matters. I suggested that we make hay while the sun shone and jumped those bastards right then and there. If we were quick enough off the starting blocks we might just catch them off guard and gun down the big man before he could teleport back to his command carrier. We nearly pulled it off as well. Both Solar and I hit the target but he was wearing a damned fine suit of armour and soaked up the punishment before beaming out. At this point Mordenachai decided to show his true colours and switched sides to us, a brave decision in light of Vandire escaping the assassination attempt. However, his help was most welcome as he took out their chief headshrinker who could have caused us a lot of problems. Having botched our attempt to cut off the head of the serpent, we were now in a race against time to take on the Dire Wolf before she could engage us with her vastly superior firepower. We kept the Vengeance in close to her and took a pummelling as a result but it gave us the opportunity to put boarding parties on her.
Well, old Tuco likes to get up close and personal in a scrap, so he wades in on the first gun cutter. Mordenachai reserved a seat on the same bus as he knew where the teleportarium was and could also negotiate the ship’s Tenebro maze. We were lucky. We made good time on finding the teleportarium and although it was defended by a heavy bolter crew, we breached the inner sanctum by bypassing the choke point using under floor maintenance crawl ways. Unfortunately, I got lost a bit at this point and thinking we were underneath the sanctum, decided to use a demolition charge to blast our way out and on to victory. Not only were we still forward of the heavy bolter choke point but I mistimed the detonator and managed to get caught in the blast radius. Hands up, a bad day at the office for SeƱor Ramierez! Hell, who hasn’t had one of those from time to time. Nevertheless, despite that short break in transmission, we secured the area and got the tech geeks working the teleporter to transport Vandire to our brig. They weren’t so keen at first but Mordenachai melted one of their heads with some of his freakishly mutant third eye shenanigans. I didn’t know they could do that either. We’ll have to keep a very close eye on this guy.


With Vandire taken out the rest of his crew very quickly lost their stomach for a fight and we took the Dire Wolf. It was a shame she took such a beating in the battle (the Vengeance too for that matter) but she’ll make a very fine addition to the fleet. As for now, we are on our way back to Shard with our prize looking to see how bad the damage is and if we can refit her. I’m still hoping we can get back on the trail of the Anno Dignitas fortune though. I can smell the riches out there! All we need is one lucky break to take up the scent again!